
At 3axis, I co-led a multidisciplinary team in building immersive, custom-built worlds for the metaverse - spaces designed not just to look incredible, but to be experienced intuitively in-browser. These worlds were temporary digital destinations, crafted to spark curiosity and exploration from the first interaction.
My role spanned experience design, art direction, and UI and UX development within Unreal Engine. I worked closely with 3D artists and developers to shape each world’s visual language and user flow, ensuring every element - movement, interaction, layout - felt fluid and learnable on first play.
The result was a series of imaginative environments that pushed creative and technical boundaries. By merging bold design with user-first mechanics, we built metaverse spaces that were not only visually striking, but meaningfully interactive - inviting users to get lost in the world, even if only for a moment.